On the eastern edge of Abalathia's Spine lies the mountainous region of Gyr Abania.

It is in these elevated lands that people took shelter, when a burning star guided them away from the Sixth Umbral Calamity's treacherous floodwaters. The survivors gathered from near and far, and amongst them were refugees of the sorcerous cities of Mhach and Amdapor.

These sworn enemies buried their history for the sake of the future, and cast aside their vestments of black and white. Upon the remnants of their arts a new discipline was built, and the first red mages stepped forward with rapiers in hand to fight back against the rising tides of destruction.

Job Actions

  • Riposte
  • Jolt
  • Verthunder
  • Corps-a-corps
  • Veraero
  • Scatter
  • Verfire
  • Verstone
  • Zwerchhau
  • Displacement
  • Fleche
  • Redoublement
  • Acceleration
  • Moulinet
  • Vercure
  • Contre Sixte
  • Embolden
  • Manafication
  • Jolt II
  • Verraise
  • Impact
  • Verthunder II
  • Veraero II
  • Engagement
  • Reprise
  • Enchanted Riposte
  • Enchanted Zwerchhau
  • Enchanted Redoublement
  • Verholy
  • Verflare
  • Scorch
  • Enchanted Reprise
  • Enchanted Moulinet

Role Actions

  • Surecast
  • Addle
  • Swiftcast
  • Lucid Dreaming

General Actions

  • Auto-Attack
  • Limit Break
  • Sprint
  • Return
  • Teleport

Cross Hotbar Settings: Auto-switching for Battle

How to set your Cross Hotbars in Controller Mode to auto-switch to a combat hotbar when entering battle stance.

If you play in Controller Mode, you can set your Cross Hotbars to automatically switch to a different Hotbar whenever you go into battle stance. This frees you up from having to manually switch to the correct hotbar every time you're coming in and out of combat.