White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.

Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.

Job Actions

  • Aero
  • Aero II
  • Stone
  • Stone II
  • Cure
  • Cure II
  • Cure III
  • Medica
  • Medica II
  • Raise
  • Fluid Aura
  • Presence of Mind
  • Benediction
  • Regen
  • Holy
  • Stone III
  • Asylum
  • Tetragrammaton
  • Assize
  • Thin Air
  • Stone IV
  • Divine Benison
  • Plenary Indulgence
  • Afflatus Solace
  • Dia
  • Glare
  • Afflatus Rapture
  • Afflatus Misery
  • Temperance

Role Actions

  • Surecast
  • Swiftcast
  • Lucid Dreaming
  • Esuna
  • Rescue
  • Repose

General Actions

  • Auto-Attack
  • Limit Break
  • Sprint
  • Return
  • Teleport

Cross Hotbar Settings: Auto-switching for Battle

How to set your Cross Hotbars in Controller Mode to auto-switch to a combat hotbar when entering battle stance.

If you play in Controller Mode, you can set your Cross Hotbars to automatically switch to a different Hotbar whenever you go into battle stance. This frees you up from having to manually switch to the correct hotbar every time you're coming in and out of combat.